Guarding the Tunnel.
Our heroes leave the delvers to their work and proceed to guard. Soleas and Nathanew were left behind with the mining group to guard from there while Melanath, Alva, and Lorn slip back into the tunnel behind them to scout.
Suddenly they hear voices, and from the conversation determine them to not be god guys at all. They slip forward.
Three necromancers are making their way down the tunnels, a fiend, an elf, and a human.
Alva and Melanath decide to ambush them, firing arrows and bolts into the one at the back, who falls back with a surprised shout.
The fiend necromancer quickly ran forward, becoming invisible for a split second before plunging a dagger into Alva with an acrobatic flip. She is quickly repelled and hurt badly. Her comrades jeer at her stupidity.
Alva shouts a challenge and is replied to by the human, who, in an eerily childlike manner, tells her that his name is Horus and that he likes her dog.
Disturbed, Alva continues the fight.
The elf, not being as stupid as his fiend compatriot, casts mage armor on himself and hides behind a rock.
Ghosts, part of the group that came with the necromancers, materialize and attack, the archers harrying while a pair of rogues sneak behind and a warrior, sad and in torment, attacks Melanath.
Horus soon casts a spell that fills his immediate area with mist, concealing him and his allies and making attempts to hit him go awry. The fiend tries to get up and is quickly slain.
Melanath and Alva try to return to the darkness of the tunnel behind them, but are thwarted by light-casting arrows. Dealing with the ghosts, they fail to prevent the reanimation of the fiend as a skeleton by horus. A skeletal bear is summoned by the Wizard in hiding, who takes magic missile potshots at them from his hiding place.
Lorn is sent back at a run to summon assistance, returning with Nathanew and Soleas, who immediately begin fighting, soleas attending to the bear and Nathanew throwing magic into the mist cloud- electricity, not fire, for fear of suffocation.
The bear is soon dispatched, not before it deals some nasty damage, and soleas rushes into the cloud to hunt down the wizard, who she soon dispatches, as well as the reanimated fiend, whos soul is recaptured by Horus, who shifts his mouth to that of a snake and offers to play a “biting game” with lorn, which he has to abort due to injuries. He waves goodbye and makes a run for it, though an arrow from Alva brings him down, dispelling the mist.
Finding him unconcious, Alva chooses not to take him prisoner and instead slits his throat, and strips him for his belongings and information.
Taking the robes back to the mining group- which has made significant progress- they learn a bit about the organization of the Aegis and that the childlike horus was actually a fairly high-ranking necromancer, the 3rd of 5 ranks.
Alva realized two interesting things: One, that Horus’s body seemed to burn from within for a little while as she stripped him down, Two that she recognized the name of the Elven necromancer as that same as someone who had gone missing a long time back in Feladan, an interesting coincidence if coincidence it be.
The gnomish foreman present at the excavation, Tithy Binholder, the grandson of the Legendary leader of his Guild, Cherri, healed the party a bit.
Part 2: What the???
Hathril is reunited with and snacks are had.
Suddenly an odd vibration is felt, like a shockwave, and the party rushes over to the Tombcutter’s hole to investigate.
They hear necromancers above, talking about something that they saw that was disturbing to them, and that they should report it to their boss, even though she likely saw it too.
After pondering whether to kill the necromancers above, they decide to return to the excavation.
Lunch soon comes delivered in a cart and they discuss the sabotage plan over delicious food, and the odd vibration.
The gnome that delivered the food claims that it was a big explosion with a green flash that came from the direction of Parsinia, and the undead seemed agitated by it.
Amid worried speech, the group prepares to engineer the explosive plot.
Alva: Injured, but fine for now
Hathril: Still a squirrel, Ate all the pies
Lorn: Happy and full
Melanth: Ascerbic, as usual
Pernunculus: On the Surface
Soleas: Injured, but, as always, she’ll manage
Necromancer robes x3
Filled Soul gems
An unholy Rapier
Anastasia: AC 11 HP 38
(Used: 0/6 l0, 1/6 L1, 0/6 L2, 4/6 L3, 1/5 L4, 2/3 L5, 0/2 L6)
Soleas: AC 19 HP 38
Hathril: AC 28 HP 35
(Used 0/5 L0, 1/5 L1, 0/3 L2, 1/2 L3)
Alva: AC 23 HP 43
Lorn: AC 17 HP 39
Nathanew: AC 15 HP 41
(Used 4/8 L0, 2/7 L1, 3/7 L2, 4/7 L3, 3/5 L4)
Melanath: AC 28 HP 42