Tag: Place

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  • Gynnag Lapis Lazuli mine

    (Map sketch- Outside) (Map Sketch inside) An imperially-owned lapis Lazuli mine East of Chiconis, just south of the old Novo machine and NW of the Undead-overrun Observatory Outpost. It produces rough gems for export to the gemcutters of Dalimond, …

  • Chiconis

    Chiconis is the stronghold of the Helian faction of the Dragon race. Located in an ancient caldera of the Granitefall Mountains (or the Black Mountains to Elves), the city is difficult to reach on foot and so is serviced mostly be aerial or gate travel. …

  • Bristugo

    Bristugo is a trade town located on a natural portal nexus. Thsi allows it to have teleport gates to any other region of istaria, making it a center for travel and for portal research and management. It is located in the Dalimond area witha pleasant …

  • Harro

    Harro is a fortress. On the front-lines of the war with the Withered Aegis, the town is always under threat and suffers near daily attacks and raids. Though it began as a civilian outpost on the frontier, Harro is now a dedicated military staging point …

  • The Spirit Isles

    Five islands are protected by powerful shields against the full brunt of the withered ageis. It is on these islands that newly gifted grow accustomed to their unusual status and hone their skills with the fury of those who want to take revenge on …

  • Lesser Aradoth

    Notable Cities: [[Kion]] [[Sslanis]] Lesser Aradoth is a warm and vibrant island off the western coast of Aradoth, home to the [[Saris]] and the [[Sslik]]. It is a very elemental-rich island, with a minor [[Withered Aegis]] presence. Though the …

  • Kion

    The Beach-side home of the [[Saris]] is Kion, a place of vibrant color, stone, and sand. Located on the far northern coast of [[Lesser Aradoth]] the city is one of the few to remain reletively untouched by the pernicious threat of the [[Withered Aegis]]. …

  • Old Rachival

    The capital of the former Gnomish kingdom of the same name. Rachival was once a thriving pinnacle of research and scientific endevour. Given the vagaries of the Gnomish race, the city was a major hub of technology; tireless researchers laboured night and …

  • Scorpion Island

    Scorpion Island is a large island off the Southern Aradoth Coast, so named because of it's Scorpion-like shape. It is south of the blighted Satyr isles. It has a wide landmass with a tapering tail, as well as an island that serves as the "stinger". …

  • Dralk

    Dralk a Draconic city that is the Ancestral home of the Dragons, marking the site where they emerged from the realm of fire so long ago. Located in the Char, a volcanically unstable region of North Western Aradoth the city was once significantly more …

  • Tazoon

    Tazoon is the human-run but multiracial home of the empire located in the rocky deserts of mid-Aradoth. It was built to celebrate the atmosphere of cooperation against the Withered Aegis, and to showcase the best of the surviving living races. It is an …

  • Sslanis

    A brightly colored heavily walled stone city in the jungles of South Lesser Aradoth that is home to the former outcasts known as the Sslik. The Lizard folk are seen busily doing what they do best- crafting. The city is home to a good population of Saris, …

  • Dalimond

    Dalimond is a large trade city situated on coastal Aradoth. Located on the northernmost point of the Dalimond Penninsula, the city controls one of only two practical land rutes into Western Aradoth; the other passes beneath the auspices of [[Chiconis]]. …

  • Parsinia

    Once a quiet Saris fishing town on the western coast of [[Lesser Aradoth]] when the war against the Withered Aegis began Parsinia quickly became a large and multi-racial affair thanks to refugees fleeing the mainland. Originally founded by the quasi- …

  • Aradoth

    Notable cities: [[Aughundell]] [[Feledan]] [[Mahagra]] [[Kirasanct]] [[Harro]] [[Old Rachival]] Aradoth was once a vast and vibrant continent, the home of many races and nations. Over its long and less than peaceful history it has …

  • Dalimond Peninsula

    Notable Cities: [[Dalimond]] [[Chiconis]] [[Bristugo]] The Dalimond penninsula is one of the last places connected the mainland to remain a secure bastion for the [[Living Races]]. A land of mountains, rolling hills and deep valleys it has …

  • Char

    The Char is a large, volcanically active region adjascent to northern [[Aradoth]]. A land considered uninhabitale by most of the [[Living Races]], it nevertheless the site of a great many expeditions seeking the vast mineral wealth to lie in the area. …

  • Granitefall Mountains

    These peaks crest the eastern portion of the [[Dalimond Peninsula]]. Difficult to navigate on foot, they contain large deposits of iron, cold iron and granite that is valued for its strength as a building material. The mountains were previously …

  • Satyr Isles

    A chain of islands, far to the north of the [[Scorpion Island]]. The former Draconic refuge of the [[Peak of Storms]] is a part of this island chain, but usually not considered amongst the Satyr Isles proper. This collection of four islands was once …

  • Peak of Storms

    The Peak of Storms is a place of deep reverence for Dragon-kind. It was once the site of the Sleeper; a gigantic "statue" of silver more fine than any mortal silver, held in awe by all Dragons and the site of many spiritual pilgrimages. Believed by some …

  • Delgarth

    The former Dwarven kingdom of Delgarth was once a powerful mining economy on the very frontier of Aradoth. Located far beyond other settlements of the Dwarves, it was neverthrless critical to their mastery over metals; the mines of Delgarth were (at the …

  • Kirasanct

    Kirasanct is the Fiendish capital city and the hub of their race. The city lies upon the high point of a plateau in the mountain ranges of northern aradoth, protected by the biting wind, nigh impossible to navigate valleys and often ice-sealed passes. …

  • Mahagra

    The Half-Giant capital, situated on the northernmost coast of Aradoth. The 'city' is more like a loose collection of settlements surrounding a raised earthen mound which housed the original Tralandean immigrant's structures. Formed from the …

  • Trandlar

    The far northern and little known continent of Trandlar is the original homeland of the Half-Giants. Mountainous and with few safe harbours, it has been largely abandoned by the Living Races. It now serves as a major staging ground and resource hub of the …

  • New Rachival

    New Rachival is the temporary home of the Gnomian race, for the duration of the ongoing struggle against the Withered Aegis. Located deep in the Tazoon Desert, the city is in reality more like a gigantic refugee camp. Located at the bottom of a …

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