Aughundell is the capital city of the Dwarven Realm. Carved into the mountain that bears the same name it is one of the earliest and most extensive delvings of their kind.

The city’s history is long lost to antiquity, though it is believed to have originated as a primitive mine that played host to nomadic dwarves. Digging native copper from the stone to trade to humans and Gnomes, the rich deposits of resources nearby naturally saw it become a permenant settlement when the age of domestication began.

In present days the city is a booming center of industry and trade. One of the many links in the long chain of commerce that forms the backbone of the Empire’s economy and war effort against the Aegis, the Dwarven artizans who dwell within are reknowned the world over for the quality of their work. Masters of alloys and metal-shaping like no other, the Dwarves have benefitted greatly from their traditionally strong relations with the Gnomes- trading their metallurgical and crafting skills in return for machines and chemicals necessary for the impossibly fine engineerin demanded by the Empire.

In structure the city is comprised of a network of delvings and great halls with a few smaller surface buildings mostly reserved for visitors. The mouth of the subterranian city is located at the very head of a valley flanked on either side by tall ridges. These ridges have long been crafted flat by Dwarven masons, boasting staggering fortifications that have long stood the test of the ages. A great wall caps the moth of the valley; and a great gate bars access to it. Before this gate stretches a wide plateau; this and the surface space within the walls are intensively farmed to supply the needs of those within.

Passing the gate that takes one below ground, a visitor can expect to see the Grand Stairway; a gently descending incline with other large tunnels branching off to different districts of the city. At the very bottom of the Grand Stairway lays the Halls of Justice; a combined court, palace for the nobility and temple to Brobbert. Great foundries and labyrinthine workshops wind their way through the bowels of the mountain, following the path of the ancient mines that preceded them. Accomodation and communal areas are typically closer to the surface, with the quality of the delvings turning less opulent and more practical the deeper one descends.

As might be expected of Dwarves much of the work is of the very highest quality- great tapestries, murals, statues and carvings adorn almost every surface telling tales of years past, and keeping the history of their civilisation alive for all to see.

No one knows the full extent of the tunnels within the city. Older passages, remote shafts and unpopulated areas lay all but forgotten, and play host to the poorest and outlaws. During the great Sieges of Aughundell these passages played host to the city’s population; when the Aegis breached the mountain, the Dwarves collapsed many passageways and flooded the passageways with molten iron to protect themselves. As a result of these dark times many passageways bear the mark of habitation- abandoned utensils, grafitti and make-shift crypts lay in the remote reaches, along with many darker secrets a people driven by desperation would rather forget…


Blights edge Melanth